As its name suggests, this game is all about pulling off heists. In The Art of Theft you control Trilby, a thief out to “scare the ignorant rich by hitting them where it hurts – their wallets”. It is a mission-based, stealth platformer, presented in 2D and created by Ben “yahtzee” Croshaw – the British-born author of several adventure games and the hilarious Zero Punctuation series of video reviews.
Your goal in the Art of theft is to infiltrate a variety of buildings in Chapow City, steal loot, avoid alarms and security guards and get out again without being caught. The game allows you to trigger a certain number of alarms each level, before forcing you to play the level again. Similarity, you can tazer security guards to knock them unconscious – this too can only be done a limited number of times each level. The game then scores you on the basis of time taken, loot stolen, and alarms triggered, and so on.
Your goal in the Art of theft is to infiltrate a variety of buildings in Chapow City, steal loot, avoid alarms and security guards and get out again without being caught. The game allows you to trigger a certain number of alarms each level, before forcing you to play the level again. Similarity, you can tazer security guards to knock them unconscious – this too can only be done a limited number of times each level. The game then scores you on the basis of time taken, loot stolen, and alarms triggered, and so on.
